david su

game developer, audio programmer, musician, sound designer, educator, researcher

david su

🎶 💻 🥁 🎮 🔊 📚

Hi! I'm a game developer, audio programmer, musician, sound designer, educator, and researcher interested in creating new audio experiences through technology.

Currently I do dialogue design at Naughty Dog and teach at the University of Southern California.

projects | performances | press | ping

projects

(A more comprehensive list of my projects can be found here.)



performances

press

NPR, Rolling Stone, Rock Paper Shotgun, GamesIndustry.biz, New Rules, PC Gamer, Giant Bomb, Polygon, RE:BIND, Kritiqal Care, Game Developer, Destructoid, Variety, The Telegraph, Hacker News (front page), Independent Games Festival, Indie MEGABOOTH at PAX East, International Computer Music Conference, New York Times (with Conrad Tao's SRIRACHA), Los Angeles Times (with Perchance to Dream), The Guardian (with Perchance to Dream), SXSW (with Rebecca Halfon's Bodega), A.V. Club (with Dances), VentureBeat (with Colorfiction), Stereogum (with Dances), VICE/Noisey (with Dances), All About Jazz (with The Delegation), Earmilk (with Morningsiders), Hypebot, BBC Click, LAist (with Perchance to Dream), Alpha Beta Gamer, Harmony Central, DualShockers, Warp Door, Indie Games Plus, Siliconera, The Overpowered Noobs, TechRaptor, Game Side Story, DarkZero, Game Curator, IndieCade #ScreenshotSaturday Showcase, Columbia Spectator


ping

If you'd like to get in touch, feel free to email me!