Hi! I'm a musician, game developer, audio programmer, and researcher interested in creating new musical experiences through technology.
Currently I do audio programming at Brass Lion Entertainment, help co-organize Game Audio LA, and wear many hats on Perchance to Dream.
NPR, Rolling Stone, Rock Paper Shotgun, GamesIndustry.biz, New Rules, PC Gamer, Giant Bomb, Polygon, RE:BIND, Game Developer, Destructoid, Variety, The Telegraph, Hacker News (front page), Independent Games Festival, International Computer Music Conference, New York Times (with Conrad Tao's SRIRACHA), Los Angeles Times (with Perchance to Dream), A.V. Club (with Dances), VentureBeat (with Colorfiction), Stereogum (with Dances), VICE/Noisey (with Dances), All About Jazz (with The Delegation), Earmilk (with Morningsiders), Hypebot, BBC Click, LAist (with Perchance to Dream), Alpha Beta Gamer, Harmony Central, DualShockers, Warp Door, Indie Games Plus, Siliconera, The Overpowered Noobs, TechRaptor, Game Side Story, DarkZero, Game Curator, IndieCade #ScreenshotSaturday Showcase, Columbia Spectator
email me -- you can also find me on Twitter, Instagram, GitHub, itch.io, and Google Scholar.